Game Asset Creation with Blender 2.8 & Substance Painter by Denis Culic

Game Asset Creation with Blender 2.8 & Substance Painter Udemy

The udemy Game Asset Creation with Blender 2.8 & Substance Painter course taught by Professor Denis Culic is one of the most interesting about Design. That is why below we will give you the necessary information so that you can learn and be better professionals once you download Game Asset Creation with Blender 2.8 & Substance Painter

Learn how to model, texture and render a high quality game asset using Blender, Substance Painter & Marmoset Toolbag

Download Udemy Course

 de

Description about the Game Asset Creation with Blender 2.8 & Substance Painter course

The main principle in creating a game asset is to preserve maximum level of details at the minimum polygon count. In this course you will learn how to preserve details in your low poly without adding more polygons. In order your model to look realistic it requires a highquality texture, together we will create 3 Physically based rendering (PBR) textures for our asset, which can be later exported to an game engine. The look of your model also depends on the engine it is rendered in. We are going to render our asset inside Iray ( Substance painter integrated render engine ) and also inside Marmoset Toolbag. These render engines supports Real-Time Rendering and this is the place where our PBR textured game asset is going to shine ! In order to make you familiar with the entire workflow of creating a game asset, we will create together an M24 Antitank grenade used in WWII. This is going to be the model on which you will learn, practice every step and all the techniques required to create a high quality game asset from idea to its visualization !

Game Asset Creation with Blender 2.8 & Substance Painter information:

  • Theme: Design
  • Language: English
  • Author: Denis Culic
  • Platform: Udemy
  • Condition: Available
  • Rating: 4.7

It includes

4.5 hours on-demand video 3 downloadable resources Full lifetime access Access on mobile and TV Certificate of completion

Requires for its realization

As this course is designed for beginners – intermediate artists the only requirments are: Basic knowledge of Blender ( Interface, Navigation Tools ) Willing to learn

Get Udemy Course

About Denis Culic

My name is Denis, i am 3d generalist and currently i work as a freelancer. In my job i use various 3d software such as: 3ds Max, Blender, ZBrush,KeyShot, Substance Painter, Marmoset Toolbag and Photoshop .